5 #ifndef TPZQUADRATICPYRAMID_H 6 #define TPZQUADRATICPYRAMID_H 69 static std::string
TypeName() {
return "Pyramid";}
Defines the topology of a Pyramid element. Topology Sides 0 to 4 are vertices, sides 5 to 12 are line...
TPZPyramid()
Default constructor.
TPZQuadraticPyramid(const TPZQuadraticPyramid &cp, TPZGeoMesh &)
static bool IsLinearMapping(int side)
static void X(const TPZFMatrix< REAL > &coord, TPZVec< T > &par, TPZVec< T > &result)
static std::string TypeName()
Returns the type name of the element.
Groups all classes defining the structure of the master element.
static void Shape(TPZVec< REAL > &loc, TPZFMatrix< REAL > &phi, TPZFMatrix< REAL > &dphi)
Compute the shape being used to construct the X mapping from local parametric coordinates.
Contains the TPZNodeRep class which implements ... Clase intermediaria que guarda.
Implements ... Geometry Topology.
TPZQuadraticPyramid(const TPZQuadraticPyramid &cp, std::map< int64_t, int64_t > &gl2lcNdMap)
This class implements a geometric mesh for the pz environment. Geometry.
int ClassId() const override
CreateGeoElement -> TPZQuadraticPyramid.
pztopology::TPZPyramid Top
Contains the TPZGeoPyramid class which implements the geometry of pyramid element.
TPZQuadraticPyramid(TPZVec< int64_t > &nodeindexes)
static void GradX(const TPZFMatrix< REAL > &nodes, TPZVec< T > &par, TPZFMatrix< T > &gradx)
Compute gradient of X mapping from element nodes and local parametric coordinates.
TPZQuadraticPyramid(const TPZQuadraticPyramid &cp)
Groups all classes which model the geometry.
static void TShape(const TPZVec< T > ¶m, TPZFMatrix< T > &phi, TPZFMatrix< T > &dphi)
static void InsertExampleElement(TPZGeoMesh &gmesh, int matid, TPZVec< REAL > &lowercorner, TPZVec< REAL > &size)
Creates a geometric element according to the type of the father element.