6 #ifndef TPZQUADRATICCUBE_H 7 #define TPZQUADRATICCUBE_H 66 static std::string
TypeName() {
return "Hexa";}
TPZQuadraticCube(const TPZQuadraticCube &cp, TPZGeoMesh &)
Copy constructor.
static void X(const TPZFMatrix< REAL > &coord, TPZVec< T > &par, TPZVec< T > &result)
Compute X mapping from element nodes and local parametric coordinates.
static void InsertExampleElement(TPZGeoMesh &gmesh, int matid, TPZVec< REAL > &lowercorner, TPZVec< REAL > &size)
Creates a geometric element according to the type of the father element.
Defines the topology of the hexahedron element. Topology Sides 0 to 7 are vertices, sides 8 to 19 are lines, 20 to 25 are quadrilaterals and side 26 is the hexahedra (cube).
Groups all classes defining the structure of the master element.
TPZQuadraticCube(TPZVec< int64_t > &nodeindexes)
Constructor from node indexes.
TPZCube()
Default constructor.
static bool IsLinearMapping(int side)
static std::string TypeName()
Returns the type name of the element.
Contains the TPZNodeRep class which implements ... Clase intermediaria que guarda.
static void GradX(const TPZFMatrix< REAL > &nodes, TPZVec< T > &loc, TPZFMatrix< T > &gradx)
Compute gradient of X mapping from element nodes and local parametric coordinates.
Implements ... Geometry Topology.
Contains the TPZGeoCube class which implements the geometry of hexahedra element. ...
This class implements a geometric mesh for the pz environment. Geometry.
static void TShape(const TPZVec< T > &x, TPZFMatrix< T > &phi, TPZFMatrix< T > &dphi)
TPZQuadraticCube()
Default constructor.
TPZQuadraticCube(const TPZQuadraticCube &cp, std::map< int64_t, int64_t > &gl2lcNdMap)
Copy constructor from node map.
int ClassId() const override
Define the class id associated with the class.
Groups all classes which model the geometry.
static void Shape(TPZVec< REAL > &loc, TPZFMatrix< REAL > &phi, TPZFMatrix< REAL > &dphi)
Compute the shape being used to construct the X mapping from local parametric coordinates.
TPZQuadraticCube(const TPZQuadraticCube &cp)
Copy constructor.